Silver
Rare random color variant. ×2 multiplicative — applied on top of ripening. Silver Lush = 3×2 = 6× total (NOT 3+2=5).
Bonus
+2×
2× color bonus + 3× Lush = 6× variant sum
Type
Color
Color Bonus
+2×
With Lush
6× total
Obtainable
Random — luck only
How It Works
Silver is a rare color variant that appears randomly on any plant — it cannot be farmed or forced. The ×2 color multiplier is applied multiplicatively on top of your ripening stage. A Silver Lush plant has an effective 6× variant multiplier (Lush ×3 × Silver ×2 = 6×), meaning every mutation sum is magnified by 6× instead of 3×. That's a 100% improvement over plain Lush on the variant alone.
Color variants stack multiplicatively with ripening — NOT additively: Final multiplier = Ripening × Color. So Silver Unripe = 1×2 = 2×, Silver Ripened = 2×2 = 4×, Silver Lush = 3×2 = 6×.
Value Examples
| Plant / Scenario | Calculation | Result |
|---|---|---|
| 🥕Carrot Silver (Unripe, variant=2×) | 30 × 1 × 2 | 60 💰 |
| 🥕Carrot + Shocked (4.5×) · Silver Lush (6×) | 30 × 4.5 × 6 | 810 💰 |
| 🥬Cabbage Silver Lush (no mutations) | ~33,333 × 6× | ~199,998 💰 |
| 🍠Beetroot + 11× mutations · Silver Lush (6×) | 3,750 × 11 × 6 | 247,500 💰 |
Formula Context
Mutations are additive (summed first). Variant Sum = ripening multiplier + color bonus (both additive within their category, then the whole sum multiplies the result).
Strategy
A Silver Lush is significantly rarer than a plain Lush — treating it as a one-time lucky event is the right mindset. Protect it immediately and plan a long online session.