Game Mechanics
The complete formula and systems guide for maximising your Garden Horizons earnings
💰 The Value Formula
// Variant_Sum = ripening (1/2/3×) + color (0/+2/+5×)
🌱 Ripening Stages
All plants start as Unripe. Staying online lets them ripen to higher value stages. Ripening only progresses while you are online – offline growth keeps plants alive but they won't advance stages.
Unripe
1× multiplier
Just harvested – default state
Ripened
2× multiplier
2.4× grow time online required
Requires 2.4× base grow time online
Lush
3× multiplier
7.2× grow time online required
Requires 7.2× base grow time online
⚠️ Plants grow offline, but Ripening (Ripened/Lush status) only progresses while you are online.
🎨 Color Variants
Color variants add to (not multiply) the ripening stage. A Gold Lush plant has Variant_Sum = 3 + 5 = 8×.
| Variant | Bonus | Type | Notes |
|---|---|---|---|
| ⬜Unripe | — | ripening | Default variant |
| 🟢Ripened | +2× | ripening | 2x multiplier (2.4× time) |
| 🟦Lush | +3× | ripening | 3x multiplier (7.2× time) |
| ⬜Silver | +2× | color | Rare color variant (+2x additive) |
| 🟡Gold | +5× | color | Very rare color variant (+5x additive, Gold+Lush = 8x) |
| 🌈Rainbow | — | color | Legendary color variant (TBA) |
🌦️ Weather & Mutation System
Cycle Length
5 minutes
Minimum per weather event
Synced With
Bill's Seed Restock
Weather changes = seeds restock simultaneously
Mutation Stacking Rules
- +Mutations are ADDITIVE – Shocked (4.5×) + Starstruck (6.5×) = 11× mutation sum
- ×Variants are MULTIPLICATIVE – 11× mutations × 3 (Lush) = 33× final multiplier
- ∑Each plant rolls mutations independently – more plants = more chances
🌿 Plant Cap & Probability
Each plant has its own independent mutation timer. Filling to Plant Cap maximises mutation chances – more plants = more independent dice rolls.
Solo Plant
1 roll
mutation chances
Half Cap
N/2 rolls
mutation chances
Full Cap
N rolls ⭐
mutation chances