Tribal Warrior

Max HP
160
Damage per hit
15 (ranged)
Attack range
30 studs
Attack cooldown
3.5s
Aggro range
32 studs
Walk speed
12
Respawn time
50s
Pearl reward
40–60![]()
Weapon
Spear
Ranged weapon, 65 studs/sec projectile speed. Effective from up to 30 studs — approach behind cover.
Combat overview
Tribal Warrior is a high-tier aggressive enemy that throws spears at range. 160 HP (highest of any standard enemy), 15 damage per hit, 12 walk speed, 3.5s attack cooldown, and a 30-stud attack range that lets it hit you long before you close the distance. Spear projectiles travel at 65 studs/sec, so sprinting sideways can dodge. 40-60 Pearl reward per kill is the best on the island outside the Pirate.
Strategy
Break line of sight to force the Warrior to move — the 3.5s cooldown means every dodged throw is a free 3+ seconds to close in with a Scimitar or GoldScimitar. CrystalPickaxe clears it in 5 swings (best combined DPS), Scimitar takes 7. Do not stand still: the spear will hit reliably at 30 studs.
Hits to kill by tool
160 HP divided by the tool damage, rounded up. Lower is better — the fewer hits, the less time the enemy has to hit back.
| Tool | Damage/swing | Hits to kill |
|---|---|---|
| 10 | 16 | |
| 15 | 11 | |
| 20 | 8 | |
| 25 | 7 | |
| 30 | 6 | |
| 35 | 5 |
Pearl farming math
Avg reward per kill
50.0![]()
Respawn cycle
50s
Solo Pearls/hour (est)
3158![]()
Estimate assumes camping one spawn with an appropriate tool. Multiple spawns rotated in parallel scale roughly linearly.