Garden Horizons

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Raid Pirate

Raid Pirate enemy 3D render — Garden Horizons Forgotten Isle
aggressiveRangedBoat Raid only

Max HP

140

Damage per hit

0 (ranged)

Attack range

40 studs

Attack cooldown

3.5s

Aggro range

40 studs

Walk speed

12

Respawn time

Does not respawn

Pearl reward

45–70Pearls

Weapon

Flintlock

Ranged weapon, 130 studs/sec projectile speed. Effective from up to 40 studs — approach behind cover.

Combat overview

Raid Pirate is the event-only Pirate variant that spawns during the Boat Raid. 140 HP (tougher than a standard Pirate), Flintlock at 130 studs/sec projectile speed, 40-stud attack range, and 3.5s attack cooldown. Does not respawn when killed. Reward matches the standard Pirate at 45-70 Pearls per kill — clearing a raid is a lump-sum Pearl payout worth several minutes of node farming.

Strategy

Raid Pirates are the raid's DPS anchor — clear the Raid Bandits first, then focus-fire the Pirates from behind cover. GoldScimitar clears one in 5 hits, CrystalPickaxe in 4. Never fight the raid in the open with no cover — the combined 4-5 Flintlocks will melt you fast.

Hits to kill by tool

140 HP divided by the tool damage, rounded up. Lower is better — the fewer hits, the less time the enemy has to hit back.

ToolDamage/swingHits to kill
Knife1014
Machete1510
Pickaxe207
Scimitar256
GoldScimitar305
CrystalPickaxe354

Pearl farming math

Avg reward per kill

57.5Pearls

Respawn cycle

Event-only

Solo Pearls/hour (est)

Estimate assumes camping one spawn with an appropriate tool. Multiple spawns rotated in parallel scale roughly linearly.