Bandit

Max HP
40
Damage per hit
8
Attack range
9 studs
Attack cooldown
1.5s
Aggro range
28 studs
Walk speed
14
Respawn time
20s
Pearl reward
10–15![]()
Weapon

Knife
Melee weapon, hits at 9 studs range.
Combat overview
Bandit is the low-tier aggressive enemy on The Forgotten Isle. 40 HP, 8 damage per hit, 14 walk speed (fastest of the three), and 1.5s attack cooldown. Aggressive behavior means Bandit spots you at 28 studs and closes the distance immediately. Fast respawn at 20 seconds makes Bandit the reliable early Pearl grind — 10-15 Pearls per kill, so a Machete-armed player can farm one spawn in under a minute.
Strategy
Bandit is the trainer enemy. 4 Knife swings (10 damage each) kill it, 3 Machete swings, and the fast respawn lets you learn the combat rhythm without burning a whole session. Pick one spawn and camp it for the first Pearl grind — ~50-75 Pearls per 5 minutes is realistic.
Hits to kill by tool
40 HP divided by the tool damage, rounded up. Lower is better — the fewer hits, the less time the enemy has to hit back.
| Tool | Damage/swing | Hits to kill |
|---|---|---|
| 10 | 4 | |
| 15 | 3 | |
| 20 | 2 | |
| 25 | 2 | |
| 30 | 2 | |
| 35 | 2 |
Pearl farming math
Avg reward per kill
12.5![]()
Respawn cycle
20s
Solo Pearls/hour (est)
1957![]()
Estimate assumes camping one spawn with an appropriate tool. Multiple spawns rotated in parallel scale roughly linearly.